Protected: Makers and Game Designers
Become part of our ecosystem. Tap into your imagination and make it real.
Utilize our robust SDK and peripheral system to modify Arduino microcontrollers
Print your own swords/wands/guns and whatever else you can dream up – using 3D printers. Integrate with our Lyter and Puck for plug-and-play gaming.
Have a great peripheral design? Share it with the LyteShot community and even sell it in our device marketplace (coming soon!).
OUR PLATFORM, YOUR IMAGINATION
Join our Maker email list to stay up to date on the latest resources that we’ll be sharing on the LyteShot platform, not to mention some very cool hardware.
// Connect with Us
Widespread adoption is our goal, and we take the feedback and suggestions of the Maker community seriously. We welcome your input!
Our user forums are a great resource for end user and technical information. Post a question to the team and community today.
// Future Marketplace
We encourage game designers to design peripherals and use the marketplace to get exposure and payments for creations.
// Become a Partner
Game designers are encouraged to join the quickly-growing group of serious gamemakers who are interesting in creating a LyteShot version of their game.
A Community of Makers
Here at LyteShot, we believe in enabling the community to help create games for our platform. The Lyter and LytePuck both utilize the Arduino hardware and software, and we've worked to open up and publish our Bluetooth Smart protocol, so you can make any Bluetooth Smart enabled device communicate with our hardware.
Our commitment to open platforms doesn't stop there! We're even publishing the STL files and hardware specifications for the Lyter, LytePuck, and the peripheral connections, so you if you have access to a 3D printer, you can print your own hardware. And our developers are available on our maker forums to answer questions, solve problems, and generally to just help out.
// Fully Integrated
Makers can connect their own devices to our platform to be compatible with our games – and be able to update their LyteShot hardware ‘over the air’ for ease of hardware updates which will tie back to our game SDK for real-time hardware-software development connection
Players will be able to download and print 3D printed peripherals using our .OBJ and .STL files, and designers will be able to upload their designs to share with the rest of the community to pair with any game.
// Future Lyteshot Devices
And we are working on our own set of devices such as a digital ‘grenade’ that sets off the IR sensors of players around you ‘detonation’, a ‘claymore’ that can be trip when a player passes by it unsuspectingly connecting to the device via Bluetooth or via iBeacon, and we are looking to bring the world of video games to the real world by being able to call in the drones to take out your opponents in the field of play – where you can shoot down the drone or be taken out!